Puzzle UI Work In Progress

Puzzle Options

I’m working on a new puzzle game for touchscreen devices!

The screen above is a mockup of the latest puzzle options screen. This UI will slide out over your selected puzzle image (chosen on the previous “puzzle select” screen.) Here’s how it works:

The Background tile is touchable and will toggle between showing or hiding the pattern background.

  • When the pattern is turned off, the player will be able to see the puzzle image underneath the piece slots. This makes the game much easier.
  • When the pattern is turned on, the puzzle is hidden (you cannot see the puzzle under the piece slots) so you must rely on shape recognition or memory to figure out where each piece goes.

The Outline tile toggles between showing or hiding an outline of the piece slots.

  • If turned on, the player can see an outline of each piece in the puzzle, making it easier to identify and match the piece to its slot.
  • When off, there are no outlines for slots-more difficult.

The pieces slider lets you choose more or less pieces for the puzzle. By default, it’s set to 6 pieces (for kids.) It can be decreased to 4 and increased to 24.

The play button starts the puzzle!

The back button in the upper left takes you back to the puzzle select screen where you can choose a different puzzle.

This is the current project. If you’re interested in this or our other kids apps, like Eggroll Games on Facebook or follow us on Twitter for updates.

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Numbers Memory Match Submitted

Numbers Memory Match, the latest app from my team at Eggroll Games, was just submitted to the App Store.

This video features a build about three generations previous to the final. It was created, as all our apps have been, with the Corona SDK. It uses the engine from our last app for menus, options and aesthetic but has completely new gameplay. My goal was to make the best memory matching gameplay on the App Store. I think we’ve accomplished that with the caveat that it is aimed at parents of children learning numbers and counting. We are planning on using this matching engine in a future title aimed at general audiences.